2nd Year Module: Student Enterprise for Games
Introduction
During my Student Enterprise for Games module I was able to gain a better understanding of how market research is a crucial part of game the development process. The module required our small team to develop pitch for a game (that 1st years would then develop), and justify why such a game had good market potential. In developing the pitch I was able to flex my designer muscles, and our pitch was widely well recieved by the 1st years.
Bellow is my submission video for the module… but beware it is quite dry…